- a - Variable in class ure.math.UColor
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- absoluteX() - Method in class ure.ui.View
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Gets this view's X position in the root view's coordinate system.
- absoluteY() - Method in class ure.ui.View
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Gets this view's Y position in the root view's coordinate system.
- act() - Method in class ure.actors.UActor
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- act() - Method in class ure.actors.UNPC
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- action(UNPC) - Method in class ure.actors.behaviors.UBehavior
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Override action() to return UActions on demand for the actor to perform.
- action(UNPC) - Method in class ure.actors.behaviors.UBehaviorWander
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- actionSpeed() - Method in class ure.actors.UActor
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- actionTime() - Method in class ure.actors.UActor
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- actor - Variable in class ure.actors.actions.UAction
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- actor() - Method in class ure.things.UCollection
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- actorAt() - Method in class ure.areas.UCell
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URE assumes only one actor can be considered to be in a cell at one time, however,
we internally allow for a list of actors.
- actorAt(int, int) - Method in class ure.areas.UArea
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- actorAt(int, int) - Method in class ure.ui.UCamera
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- actorCzar - Variable in class ure.UCommander
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- ActorDeserializer - Class in ure.actors
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- ActorDeserializer(ObjectMapper) - Constructor for class ure.actors.ActorDeserializer
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- add(UThing) - Method in class ure.things.UCollection
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- addActionTime(float) - Method in class ure.actors.UActor
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- addAnimator(UAnimator) - Method in class ure.UCommander
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- addChild(View) - Method in class ure.ui.View
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Adds a child view that will be rendered within this view's bounds.
- addDoors(UArea, String, String[], float) - Method in class ure.areas.ULandscaper
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- addedThing(UThing, int, int) - Method in class ure.areas.UArea
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A thing moved into one of our cells; do any bookkeeping or notification we require.
- addLight(ULight) - Method in class ure.areas.UArea
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- addLights(float, float, float, float) - Method in class ure.math.UColor
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- addLights(UColor, float) - Method in class ure.math.UColor
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Add a colored light to this light.
- addLineFade(UColor) - Method in class ure.ui.UScrollPanel
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- addListener(UArea.Listener) - Method in class ure.areas.UArea
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- addParticle(UParticle) - Method in class ure.areas.UArea
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- addSunColorLerp(int, UColor) - Method in class ure.areas.UArea
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- addSunColorLerp(int, UColor, String) - Method in class ure.areas.UArea
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- addText(String, String, int, int) - Method in class ure.ui.modals.UModal
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- addText(String, String, int, int) - Method in class ure.ui.UREStatusPanel
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- addText(String, String, int, int, UColor) - Method in class ure.ui.modals.UModal
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- addText(String, String, int, int, UColor) - Method in class ure.ui.UREStatusPanel
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- addThing(UThing) - Method in class ure.areas.UCell
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- addThing(UThing) - Method in class ure.things.ThingDeco
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- addThing(UThing) - Method in class ure.things.ThingI
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- addThing(UThing) - Method in interface ure.things.UContainer
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- addThing(UThing) - Method in interface ure.things.UThing
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- addVisibilitySource(UActor) - Method in class ure.ui.UCamera
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- allowedForActor() - Method in class ure.actors.actions.UAction
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Is actor actually allowed to do this action right now?
If false, give feedback why not.
- ambients - Variable in class ure.actors.UNPC
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- animationFrame - Variable in class ure.terrain.TerrainI
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- animationFrames - Variable in class ure.terrain.TerrainI
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- animationTick() - Method in class ure.areas.UCell
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- animationTick() - Method in class ure.terrain.TerrainDeco
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Update our realtime animations.
- animationTick() - Method in class ure.terrain.TerrainI
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- animationTick() - Method in interface ure.terrain.UTerrain
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- animationTick() - Method in interface ure.UAnimator
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- animationTick() - Method in class ure.ui.UCamera
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- animationTick() - Method in class ure.ui.UParticle
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- appComponent - Static variable in class ure.Injector
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- AppComponent - Interface in ure.sys.dagger
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The register for classes that need dependency injection.
- AppModule - Class in ure.sys.dagger
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The register of providers for dependency injection.
- AppModule() - Constructor for class ure.sys.dagger.AppModule
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- area - Variable in class ure.ui.UCamera
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- area() - Method in class ure.areas.UCell
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- area() - Method in class ure.things.ThingDeco
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- area() - Method in class ure.things.ThingI
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- area() - Method in interface ure.things.UContainer
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- area() - Method in interface ure.things.UThing
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- areaChanged() - Method in interface ure.areas.UArea.Listener
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- areaChanged() - Method in class ure.ui.UCamera
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- areaX() - Method in class ure.areas.UCell
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- areaX() - Method in class ure.things.ThingDeco
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- areaX() - Method in class ure.things.ThingI
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- areaX() - Method in interface ure.things.UContainer
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- areaX() - Method in interface ure.things.UThing
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- areaY() - Method in class ure.areas.UCell
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- areaY() - Method in class ure.things.ThingDeco
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- areaY() - Method in class ure.things.ThingI
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- areaY() - Method in interface ure.things.UContainer
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- areaY() - Method in interface ure.things.UThing
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- attachCamera(UCamera, int) - Method in class ure.actors.UActor
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- attachModal(UModal) - Method in class ure.UCommander
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- awake - Variable in class ure.actors.UActor
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- awake - Variable in class ure.actors.UPlayer
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