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L
label
- Variable in class ure.areas.
UArea
label()
- Method in class ure.terrain.
Stairs
latchBreak()
- Method in class ure.
UCommander
Lava
- Class in
ure.terrain
Lava does damage to things that move into it.
Lava()
- Constructor for class ure.terrain.
Lava
leaveCurrentLocation()
- Method in class ure.things.
Lightsource
leaveCurrentLocation()
- Method in class ure.things.
ThingDeco
leaveCurrentLocation()
- Method in class ure.things.
ThingI
leaveCurrentLocation()
- Method in interface ure.things.
UThing
leftEdge
- Variable in class ure.ui.
UCamera
light()
- Method in class ure.ui.
ULightcell
light(int)
- Method in class ure.ui.
ULightcell
lightAt(int, int)
- Method in class ure.ui.
UCamera
lightcolor
- Variable in class ure.things.
Lightsource
lightcolorUseGlyph
- Variable in class ure.things.
Lightsource
lightfalloff
- Variable in class ure.things.
Lightsource
lightflicker
- Variable in class ure.things.
Lightsource
lightflickerintensity
- Variable in class ure.things.
Lightsource
lightflickeroffset
- Variable in class ure.things.
Lightsource
lightflickerspeed
- Variable in class ure.things.
Lightsource
lightrange
- Variable in class ure.things.
Lightsource
lights()
- Method in class ure.areas.
UArea
Lightsource
- Class in
ure.things
A thing which can project a Light into the area at its location.
Lightsource()
- Constructor for class ure.things.
Lightsource
loadActors(String)
- Method in class ure.actors.
UActorCzar
loadTerrains(String)
- Method in class ure.terrain.
UTerrainCzar
Load terrain definitions from a json file and create sample instances.
loadTexture(String)
- Method in class ure.render.
FontTexture
loadThings(String)
- Method in class ure.things.
UThingCzar
locateBox(UArea, int, int, String[])
- Method in class ure.areas.
ULandscaper
location
- Variable in class ure.things.
ThingI
location()
- Method in class ure.things.
ThingDeco
location()
- Method in class ure.things.
ThingI
location()
- Method in interface ure.things.
UThing
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