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C

camera - Variable in class ure.actors.UActor
 
canBeClosedBy(UActor) - Method in class ure.terrain.Door
Can actor close me?
canBeOpenedBy(UActor) - Method in class ure.terrain.Door
Can actor open me?
canSee(int, int, int, int, UArea, UActor) - Static method in class ure.math.UPath
Utility method: Can actor see from point 1 to point 2 in area? TODO: export this to a bresenham util func
canSee(UThing) - Method in class ure.actors.UActor
Can I see that thing from where I am (and I'm awake, and can see, etc)?
canSee(UThing) - Method in class ure.actors.UPlayer
 
canTouch(int, int) - Method in class ure.ui.ULight
 
canTouch(UCamera) - Method in class ure.ui.ULight
 
cartographer - Variable in class ure.UCommander
 
cellAt(int, int) - Method in class ure.areas.UArea
 
cellHeight() - Method in class ure.ui.UCamera
 
cellWidth() - Method in class ure.ui.UCamera
 
cellx - Variable in class ure.ui.modals.UModal
 
celly - Variable in class ure.ui.modals.UModal
 
children - Variable in class ure.ui.View
 
children() - Method in class ure.ui.View
Provides the set of views that will be rendered within this view.
close() - Method in class ure.areas.UArea
 
close() - Method in class ure.ui.ULight
 
closedBy(UActor, UCell) - Method in class ure.terrain.Door
Override this to do things when someone closes the door.
closemsg - Variable in class ure.terrain.Door
 
Clothing - Class in ure.things
A thing which can be worn by an actor.
Clothing() - Constructor for class ure.things.Clothing
 
color - Variable in class ure.things.ThingI
 
color - Variable in class ure.ui.ULight
 
COLOR_BLACK - Static variable in class ure.math.UColor
 
COLOR_WHITE - Static variable in class ure.math.UColor
 
colorvariance - Variable in class ure.things.ThingI
 
columns - Variable in class ure.ui.UCamera
 
CommandDrop - Class in ure.commands
 
CommandDrop() - Constructor for class ure.commands.CommandDrop
 
commander - Variable in class ure.things.ThingI
 
CommandGet - Class in ure.commands
 
CommandGet() - Constructor for class ure.commands.CommandGet
 
CommandInteract - Class in ure.commands
 
CommandInteract() - Constructor for class ure.commands.CommandInteract
 
CommandInventory - Class in ure.commands
 
CommandInventory() - Constructor for class ure.commands.CommandInventory
 
CommandLatchE - Class in ure.commands
 
CommandLatchE() - Constructor for class ure.commands.CommandLatchE
 
CommandLatchN - Class in ure.commands
 
CommandLatchN() - Constructor for class ure.commands.CommandLatchN
 
CommandLatchS - Class in ure.commands
 
CommandLatchS() - Constructor for class ure.commands.CommandLatchS
 
CommandLatchW - Class in ure.commands
 
CommandLatchW() - Constructor for class ure.commands.CommandLatchW
 
CommandMoveE - Class in ure.commands
 
CommandMoveE() - Constructor for class ure.commands.CommandMoveE
 
CommandMoveN - Class in ure.commands
 
CommandMoveN() - Constructor for class ure.commands.CommandMoveN
 
CommandMoveS - Class in ure.commands
 
CommandMoveS() - Constructor for class ure.commands.CommandMoveS
 
CommandMoveW - Class in ure.commands
 
CommandMoveW() - Constructor for class ure.commands.CommandMoveW
 
CommandPass - Class in ure.commands
 
CommandPass() - Constructor for class ure.commands.CommandPass
 
CommandTravel - Class in ure.commands
 
CommandTravel() - Constructor for class ure.commands.CommandTravel
 
consumeKeyFromBuffer() - Method in class ure.UCommander
 
Container - Class in ure.things
A thing which can have other things put into it, or taken out of it.
Container() - Constructor for class ure.things.Container
 
containerType() - Method in class ure.areas.UCell
 
containerType() - Method in class ure.things.ThingI
 
containerType() - Method in interface ure.things.UContainer
 
contents - Variable in class ure.things.ThingI
 
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