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N

name - Variable in class ure.terrain.TerrainI
 
name - Variable in class ure.things.ThingI
 
name() - Method in class ure.terrain.TerrainDeco
WARNING: URE uses the name to look up terrains internally.
name() - Method in class ure.terrain.TerrainI
 
name() - Method in interface ure.terrain.UTerrain
 
name() - Method in class ure.things.ThingDeco
 
name() - Method in class ure.things.ThingI
 
name() - Method in interface ure.things.UThing
 
nextStep(UArea, int, int, int, int, UActor, int) - Method in class ure.math.UPath
Perform A* pathfinding between the two given points and return the next step from the first point to reach the second.
NodeIfOpen(UArea, int, int, UPath.Node, UActor) - Method in class ure.math.UPath
 
noInteractMsg - Static variable in class ure.actors.actions.UActionInteract
 
nothingToGetMsg - Static variable in class ure.actors.actions.UActionGet
 
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