A B C D E F G H I K L M N O P R S T U V W X Y 

T

terrain() - Method in class ure.areas.UCell
 
terrainAt(int, int) - Method in class ure.areas.UArea
 
terrainAt(int, int) - Method in class ure.ui.UCamera
 
TerrainDeco - Class in ure.terrain
TerrainDeco implements a transparent handoff to its component terrain for all UTerrain methods.
TerrainDeco(UTerrain) - Constructor for class ure.terrain.TerrainDeco
Do not override the constructor.
TerrainDeserializer - Class in ure.terrain
 
TerrainDeserializer(ObjectMapper) - Constructor for class ure.terrain.TerrainDeserializer
 
TerrainI - Class in ure.terrain
A real serializable instance of a terrain which exists in a single cell.
TerrainI() - Constructor for class ure.terrain.TerrainI
 
terrainNameAt(UArea, int, int) - Method in class ure.areas.ULandscaper
 
thingCzar - Variable in class ure.UCommander
 
ThingDeco - Class in ure.things
 
ThingDeco(UThing) - Constructor for class ure.things.ThingDeco
 
ThingDeserializer - Class in ure.things
 
ThingDeserializer(ObjectMapper) - Constructor for class ure.things.ThingDeserializer
 
ThingI - Class in ure.things
Created by gilmore on 6/20/2018.
ThingI() - Constructor for class ure.things.ThingI
 
things - Variable in class ure.things.UCollection
 
thingsAt(int, int) - Method in class ure.areas.UArea
 
thingsAt(int, int) - Method in class ure.ui.UCamera
 
thinTrees(UArea, int, int, int, int) - Method in class ure.examplegame.ExampleForestScaper
 
tickTime() - Method in class ure.UCommander
 
timeCost() - Method in class ure.actors.actions.UAction
The time this action takes to execute, in action time units.
timeCost() - Method in class ure.actors.actions.UActionInteract
 
timeCost() - Method in class ure.actors.actions.UActionWalk
 
timeString(boolean, String) - Method in class ure.UCommander
 
topEdge - Variable in class ure.ui.UCamera
 
topThing() - Method in class ure.things.UCollection
 
topThingAt() - Method in class ure.areas.UCell
Get the thing 'on top' of the pile of things here.
transportActor(UActor) - Method in class ure.terrain.Stairs
 
tryDropThing(UThing, UContainer) - Method in class ure.actors.UActor
 
tryGetBy(UActor) - Method in class ure.things.ThingDeco
 
tryGetBy(UActor) - Method in class ure.things.ThingI
 
tryGetBy(UActor) - Method in interface ure.things.UThing
 
tryGetThing(UThing) - Method in class ure.actors.UActor
 
turnCounter - Variable in class ure.UCommander
 
turnOff() - Method in class ure.things.Lightsource
 
turnOn() - Method in class ure.things.Lightsource
 
type - Variable in class ure.terrain.TerrainI
 
type - Variable in class ure.things.ThingI
 
TYPE - Static variable in class ure.actors.Blank
 
TYPE - Static variable in class ure.actors.behaviors.UBehavior
 
TYPE - Static variable in class ure.actors.behaviors.UBehaviorWander
 
TYPE - Static variable in class ure.terrain.Door
 
TYPE - Static variable in class ure.terrain.Lava
 
TYPE - Static variable in class ure.terrain.Pit
 
TYPE - Static variable in class ure.terrain.Stairs
 
TYPE - Static variable in class ure.terrain.TerrainI
 
TYPE - Static variable in class ure.terrain.Water
 
TYPE - Static variable in class ure.things.Blank
 
TYPE - Static variable in class ure.things.Clothing
 
TYPE - Static variable in class ure.things.Container
 
TYPE - Static variable in class ure.things.Food
 
TYPE - Static variable in class ure.things.Lightsource
 
TYPE - Static variable in class ure.things.ThingI
 
TYPE - Static variable in class ure.things.Weapon
 
TYPE_CELL - Static variable in interface ure.things.UContainer
 
TYPE_THING - Static variable in interface ure.things.UContainer
 
A B C D E F G H I K L M N O P R S T U V W X Y 
Skip navigation links