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terrain()
- Method in class ure.areas.
UCell
terrainAt(int, int)
- Method in class ure.areas.
UArea
terrainAt(int, int)
- Method in class ure.ui.
UCamera
TerrainDeco
- Class in
ure.terrain
TerrainDeco implements a transparent handoff to its component terrain for all UTerrain methods.
TerrainDeco(UTerrain)
- Constructor for class ure.terrain.
TerrainDeco
Do not override the constructor.
TerrainDeserializer
- Class in
ure.terrain
TerrainDeserializer(ObjectMapper)
- Constructor for class ure.terrain.
TerrainDeserializer
TerrainI
- Class in
ure.terrain
A real serializable instance of a terrain which exists in a single cell.
TerrainI()
- Constructor for class ure.terrain.
TerrainI
terrainNameAt(UArea, int, int)
- Method in class ure.areas.
ULandscaper
thingCzar
- Variable in class ure.
UCommander
ThingDeco
- Class in
ure.things
ThingDeco(UThing)
- Constructor for class ure.things.
ThingDeco
ThingDeserializer
- Class in
ure.things
ThingDeserializer(ObjectMapper)
- Constructor for class ure.things.
ThingDeserializer
ThingI
- Class in
ure.things
Created by gilmore on 6/20/2018.
ThingI()
- Constructor for class ure.things.
ThingI
things
- Variable in class ure.things.
UCollection
thingsAt(int, int)
- Method in class ure.areas.
UArea
thingsAt(int, int)
- Method in class ure.ui.
UCamera
thinTrees(UArea, int, int, int, int)
- Method in class ure.examplegame.
ExampleForestScaper
tickTime()
- Method in class ure.
UCommander
timeCost()
- Method in class ure.actors.actions.
UAction
The time this action takes to execute, in action time units.
timeCost()
- Method in class ure.actors.actions.
UActionInteract
timeCost()
- Method in class ure.actors.actions.
UActionWalk
timeString(boolean, String)
- Method in class ure.
UCommander
topEdge
- Variable in class ure.ui.
UCamera
topThing()
- Method in class ure.things.
UCollection
topThingAt()
- Method in class ure.areas.
UCell
Get the thing 'on top' of the pile of things here.
transportActor(UActor)
- Method in class ure.terrain.
Stairs
tryDropThing(UThing, UContainer)
- Method in class ure.actors.
UActor
tryGetBy(UActor)
- Method in class ure.things.
ThingDeco
tryGetBy(UActor)
- Method in class ure.things.
ThingI
tryGetBy(UActor)
- Method in interface ure.things.
UThing
tryGetThing(UThing)
- Method in class ure.actors.
UActor
turnCounter
- Variable in class ure.
UCommander
turnOff()
- Method in class ure.things.
Lightsource
turnOn()
- Method in class ure.things.
Lightsource
type
- Variable in class ure.terrain.
TerrainI
type
- Variable in class ure.things.
ThingI
TYPE
- Static variable in class ure.actors.
Blank
TYPE
- Static variable in class ure.actors.behaviors.
UBehavior
TYPE
- Static variable in class ure.actors.behaviors.
UBehaviorWander
TYPE
- Static variable in class ure.terrain.
Door
TYPE
- Static variable in class ure.terrain.
Lava
TYPE
- Static variable in class ure.terrain.
Pit
TYPE
- Static variable in class ure.terrain.
Stairs
TYPE
- Static variable in class ure.terrain.
TerrainI
TYPE
- Static variable in class ure.terrain.
Water
TYPE
- Static variable in class ure.things.
Blank
TYPE
- Static variable in class ure.things.
Clothing
TYPE
- Static variable in class ure.things.
Container
TYPE
- Static variable in class ure.things.
Food
TYPE
- Static variable in class ure.things.
Lightsource
TYPE
- Static variable in class ure.things.
ThingI
TYPE
- Static variable in class ure.things.
Weapon
TYPE_CELL
- Static variable in interface ure.things.
UContainer
TYPE_THING
- Static variable in interface ure.things.
UContainer
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