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M

main(String[]) - Static method in class ure.ExampleMain
 
MakeCavern(int) - Method in class ure.areas.UCartographer
 
MakeComplex() - Method in class ure.areas.UCartographer
 
MakeDungeon() - Method in class ure.areas.UCartographer
 
MakeForest() - Method in class ure.areas.UCartographer
 
mdist(int, int, int, int) - Static method in class ure.math.UPath
Utility method: Calculate the manhattan distance (4-direction travel distance) between two points.
movable - Variable in class ure.things.ThingI
 
movespeed - Variable in class ure.terrain.TerrainI
 
moveSpeed(UActor) - Method in class ure.terrain.TerrainDeco
How fast can actor move into me? (higher is faster, 1.0f is standard)
moveSpeed(UActor) - Method in class ure.terrain.TerrainI
 
moveSpeed(UActor) - Method in interface ure.terrain.UTerrain
 
moveTo(int, int) - Method in class ure.ui.UCamera
 
moveTo(UArea, int, int) - Method in class ure.ui.UCamera
 
moveTo(UArea, int, int) - Method in class ure.ui.ULight
 
moveTo(UContainer) - Method in class ure.things.ThingDeco
 
moveTo(UContainer) - Method in class ure.things.ThingI
 
moveTo(UContainer) - Method in interface ure.things.UThing
 
moveToCell(int, int) - Method in class ure.things.ThingDeco
 
moveToCell(int, int) - Method in class ure.things.ThingI
 
moveToCell(int, int) - Method in interface ure.things.UThing
 
moveToCell(UArea, int, int) - Method in class ure.actors.UActor
 
moveToCell(UArea, int, int) - Method in class ure.actors.UPlayer
 
moveToCell(UArea, int, int) - Method in class ure.things.Lightsource
 
moveToCell(UArea, int, int) - Method in class ure.things.ThingDeco
 
moveToCell(UArea, int, int) - Method in class ure.things.ThingI
 
moveToCell(UArea, int, int) - Method in interface ure.things.UThing
 
moveTriggerFrom(UActor) - Method in class ure.actors.UActor
 
moveTriggerFrom(UActor) - Method in class ure.areas.UCell
 
moveTriggerFrom(UActor, UCell) - Method in class ure.terrain.Door
 
moveTriggerFrom(UActor, UCell) - Method in class ure.terrain.TerrainDeco
Actor attempted to walk into me (in cell).
moveTriggerFrom(UActor, UCell) - Method in class ure.terrain.TerrainI
 
moveTriggerFrom(UActor, UCell) - Method in interface ure.terrain.UTerrain
 
multi(int, int, float[]) - Method in class ure.math.USimplexNoise
Calculate noise value for the given x,y coordinates, at a series of summed scales.
myCell() - Method in class ure.actors.UActor
 
myTerrain() - Method in class ure.actors.UActor
 
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